Data analytics and machine learning in E-Sports
Electronic sports (e-sports) can be defined as multiplayer
digital games played competitively by an audience. E-sports mainly includes
multiplayer video game competitions between the professionals(generally). The
video game most commonly played and associated with e-sports are multiplayer
online battle arena (MOBA), first-person shooter (FPS), fighting, card, battle
royale, and real-time strategy (RTS) games. Popular e-sports franchises include
League of Legends, Dota, Counter-Strike, Valorant, Overwatch, Street Fighter,
Super Smash Bros., StarCraft, etc.
What’s
the data analytics and its relation to e-sports??
Data analytics can be simply defined as it use for analyzing
the data or simplify the data and/or high-velocity data, which presents unique
computational and data-handling challenges. Skilled data analytics
professionals, who generally have strong expertise in statistics, are called
data scientists.
Data is a fundamental requirement in every industry.
Analyzing the performance of Competitors and self is e-sports preparation. This
naturally involves players watching and analyzing their opponents' gameplay,
strengths and weaknesses before tournaments and trying to use this information
in key moments during a game. The advent of big data analytics in e-sports
means players and teams can make up their information in ways that were not
possible before. Powerful AI-supported analytics tools analyze hundreds of data
points harvested from digitally recorded games. Data analysts can provide
useful statistics, identify weaknesses of competitor players and teams, and
predict the likelihood of an opponent’s next move in any given situation. This
is valuable information, and players, coaches, and teams are happy to pay for
the services that deliver a competitive edge.
What’s Machine learning and its relation to E-sports??
Machine learning is a subfield of artificial intelligence,
which is broadly defined as the capability of a machine to imitate intelligent
human behavior. Artificial intelligence systems are used to perform complex
tasks in a way that is similar to how humans solve problems.
Machine learning can boost the user's experience because it can define the level of the player and give player according to the player or we can say it can set the difficulty level of the game. Which will boost the user experience. Now, the actual work of machine learning is that it uses Data and simplifies and checks what can be the human behavior and how he going to react then depending on all tendencies applying all algorithms it gets on the position of how the game will change.
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